TIDSANDA Audio
TIDSANDA Audio

Creative audio tools,
built from experience.

TIDSANDA Audio develops software, plugins and practical tools for sound designers, musicians and creative professionals.

Sound Cutter showing four audio lanes, master effects and a batch export queue
Sound Cutter Application view

TIDSANDA Audio

Built on more than 15 years of professional experience in game audio, sound design and interactive entertainment, our tools are designed around real production workflows. From editing and processing to organising and exporting, the focus is on making everyday creative work a little easier.

We believe good software should feel intuitive, stay out of the way and give creators more time to concentrate on what matters.

Our Software

Sound Cutter

Less editing. More creating.

Sound Cutter makes it easier to prepare, process and export dialogue and sound effects.

Automatically cut recordings into individual files, work with multiple audio layers, apply built-in or VST effects, and batch export your results with flexible naming and folder organisation.

Whether you're preparing game dialogue, processing sound libraries or working through hundreds of recordings, Sound Cutter helps simplify repetitive tasks without sacrificing control.

Sound Cutter editing workspaceExplore Sound Cutter →
About TIDSANDA Audio

Made by a sound designer, for creative people.

TIDSANDA Audio was founded by David Franco, an audio director, sound designer and game developer with over 15 years of professional experience creating audio for games and interactive entertainment.

David's work spans more than 50 game projects, including over 25 commercially released physical titles, with experience across PC, console, mobile and VR. His credits include Scribblenauts, Drawn to Life and Hybrid, alongside numerous independent and commercial productions.

Having worked as an Audio Director and Lead Audio Designer, David has spent much of his career building sound systems, creating original audio, developing production pipelines and finding practical solutions to the challenges that come with interactive sound.

TIDSANDA Audio brings that experience into software development.

The aim is simple: to create useful, thoughtfully designed audio tools that address real problems encountered during production. Some are small utilities that save a few minutes. Others explore new ways of working with sound. All are developed with the same understanding of how creative professionals actually work.

Built for the Way You Work

Practical by design.

Creative software doesn't always need another hundred features. Sometimes it just needs to do a few things particularly well.

Our approach is to identify repetitive, awkward or unnecessarily complicated parts of the production process and build tools that make them simpler.

Whether you're designing audio for a game, recording dialogue, building a sound library or producing music, the goal remains the same: less time managing the process, more time creating.

Independent Software Development

TIDSANDA is an independent creative studio working across games, audio and interactive technology.

Our audio software is developed with the same curiosity and practical mindset that informs our game development work, combining years of hands-on production experience with modern development techniques.

We're continually exploring new ideas for audio processing, workflow automation and creative plugins.